Singularity 6 | Narrative Designer (Events & Lore)

2022 - 2024 | PC / NINTENDO SWITCH / XBOX / PS5 / EPIC GAMES STORE / STEAM

OFFICIAL SITE
STEAM
SWITCH

Responsibilities

  • Championed narrative vision of in-game events from concept to ship for cozy sim Palia, including acclaimed Maji Market Luna New Year event (Polygon | IGN)

  • Wrote and implemented non-linear quests, dialogue, and item descriptions in Unreal Engine 5

  • Placed quest items and treasure loot in level editor

  • Scripted character animations and NPC behaviors

  • Facilitated and participated in TV style writers' rooms

  • Liaised between cross-disciplinary teams, creating quest tracking documentation utilized by QA, publishing, and more

  • Mentored and trained narrative design intern

Highlighted Accomplishments

Maji Market Luna New Year Questline

  • Concept, writing, implementation of 3 connected quests

  • Item descriptions

  • NPC chats & behavior

  • Placing treasure loot & quest item spawns in event map

Subira Friendship Questline

  • Writing & implementation of 4 connected quests

  • Puzzle/riddle design

  • Placing quest item spawns in event map


Maji Market Questline

Luna New Year Event Quest: Act 1 - New Year, New Wishes

Luna New Year Event Quest: Act 2 - Wishes in the Wind

Luna New Year Event Quest: Act 3 - A New Year to Remember

Luna New Year Event | Treasure Chest Placement

Note: Value of treasure chest rewards scale in relation to difficulty of finding the chest

Subira Friendship Questline

Subira Friendship Lvl 2 Quest: Underground Affairs

Note: Wrote and implemented optional side quest

Subira Friendship Lvl 3 Quest: Pursuit of the Truth

Note: Wrote and set up riddles and clues in map

Subira Friendship Lvl 4 Quest: All in Order

Note: Wrote dialogue hints to guide players through each quest objective

Found Item Quests

Found Item Quest: Mysterious Brew

Note: Designed high difficulty side quest; set up cauldron to take ingredients and craft a potion; branching quest dialogue and rewards based on player choice and progression

Found Item Quest: Trapped in Time

Note: Designed found item quest with variety of methods for players to satisfy quest objective; branching quest dialogue and rewards based on player choice and progression