SENIOR WRITER & NARRATIVE DESIGNER
Hi, I'm Ren! I'm a writer and narrative designer with 7+ years of experience in games. I’ve worked on multi-platform and live service titles, from concept to ship, and with both original and established IP.
My highlighted credits include Palia, BTS Universe Story, Ova Magica, and World Reborn.
With a degree in computer science, I apply a technical perspective to my craft, creating concise prototypes and design flows, writing clear documentation, and implementing in-engine.
On the story side, I’m passionate about compelling (and sometimes wicked) characters, vast and mysterious worlds, and clever narratives that delight and inspire.
Let’s create together!
SUMMARY
PROJECTS
Wicked Saints Studios | Senior Writer & Narrative Designer
2024 - PRESENT | MOBILE (IOS/ANDROID)
Designed, developed, and implemented quests for world’s first adventure activism game, World Reborn
Spearheaded main campaign writing and strategy for episodic weekly releases
Led character relationship systems design, focused on retention, engagement, and scalability
Wrote in-game missions in collaboration with partners such as e.l.f. beauty and Discord
Provided narrative consult across the team, e.g. marketing, UI copy, and FTUE changes that increased D0-D7 retention
Utilized proprietary tools to script character animations and implement quests & dialogue
Refined scripts from writing team to improve pacing, clarity, and emotional impact
Singularity 6 | Narrative Designer (Events & Lore)
2022 - 2024 | PC / NINTENDO SWITCH / EPIC GAMES / STEAM
Championed in-game event narrative from concept to ship for cozy sim Palia, including acclaimed Maji Market Luna New Year event (Polygon | IGN)
Designed, wrote, and implemented quests, dialogue, and item descriptions in Unreal Engine 5
Liaised between cross-disciplinary teams, creating studio-wide narrative documentation, i.e. quest tracker utilized by marketing, QA, and more
Facilitated and participated in TV style writers' rooms
Scripted character animations and NPC behaviors, e.g. roaming schedules
Mentored and trained narrative intern in narrative design/writing principles and Unreal Engine
Netmarble, HYBE | Writer
2019 - 2020 | MOBILE | IOS / ANDROID
Pitched and wrote choice-driven, interactive stories for BTS Universe Story, a sandbox mobile game based on original IP for global K-pop sensation BTS
Stories, including The Haunting Files, featured as top stories globally, earning hundreds of thousands of views/comments, and spotlighted by BTS's RM
Utilized proprietary story creation tools to craft cinematic, animated scenes
Participated in writers' rooms and collaborated closely with localization to deliver content that met publishing standards and deadlines
Top Hat Studios, ClaudiaTheDev | Lead Writer
2021 - 2022 | PC / NINTENDO SWITCH / XBOX / PLAYSTATION
Established narrative vision, creating lore bible, character sheets, and style guides for RPG Ova Magica
Crafted diverse cast of beloved characters with distinct voices and story arcs, including 13 romanceable NPCs and dozens of side characters
Wrote in-game tutorials, quest/chat dialogues, and extended onboarding experience
Maintained narrative consistency and cohesion across a global team of writers
Kikai Digital, Drunk Bunny Games | Lead Writer
2020-2021 | STEAM / ITCH.IO / MOBILE
Embodied, Inc. | Jr Performance Designer
2020 | AI Robot for Kids
Snowfall Studios | Writer
2020-2021 | STEAM / ITCH.IO
Mangoku418 | Lead Writer
2020-2022 | STEAM / ITCH.IO
Arne Brandt | Editor
2020 | NOVEL
Radical Phi | Editor
2018 | WEBCOMIC
WORK FEATURED IN TITLES FROM
Branching Dialogue
C++
Collaboration
Communication
Copyediting
SKILLS
Documentation
Design Flows
HTML / CSS
Implementation
Linear & Non-Linear Storytelling
Narrative Systems Design
Prototyping
Quest Design
Research
Serialized Content
Scripting
Screenwriting
Worldbuilding
Canva, Figma, Git, Google Drive, Jira, Microsoft Office, Mural, Notion, Perforce, Photoshop, RenPy, Trelby, Trello, UGS, Unreal Engine 4/5
SOFTWARE PROFICIENCIES